workorderrun
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workorderrun [2022/07/05 19:45] – [Kur Mountains] unhandled | workorderrun [2023/10/15 03:58] (current) – [Preparation] unhandled | ||
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====== The Work Order Run ====== | ====== The Work Order Run ====== | ||
- | ==== Preparation | + | ==== Intro ==== |
As Work Orders are one of the biggest ways for you to make money using crafting, you'll often find yourself doing sessions of crafting and then wanting to fill all your Work Orders out at once. In the process of doing this, you'll find that you tend to daily follow the same path or a similar one that I like to call just **The Work Order Run**. | As Work Orders are one of the biggest ways for you to make money using crafting, you'll often find yourself doing sessions of crafting and then wanting to fill all your Work Orders out at once. In the process of doing this, you'll find that you tend to daily follow the same path or a similar one that I like to call just **The Work Order Run**. | ||
- | I mostly moved all of my crafting inventory from Serbule to the Casino after getting a reasonable level of Favor there, at which point I would find myself crafting Tailoring and turning in quests there locally, but sometimes I would (for the money) do Leatherworking orders as well, which are based out of Almuna | + | {{: |
I decided to try to best document the route to take to hit up all the Work Order boards and do my daily Ice Fishing (8 hour) refreshes. I was around combat level 45 in both my skills when I mapped out the route, though I think someone who was level 35 could probably do it as long as they watched their mob aggro very carefully and they had all the right items. | I decided to try to best document the route to take to hit up all the Work Order boards and do my daily Ice Fishing (8 hour) refreshes. I was around combat level 45 in both my skills when I mapped out the route, though I think someone who was level 35 could probably do it as long as they watched their mob aggro very carefully and they had all the right items. | ||
+ | I made this guide originally before Riding skill was added to the game. If you have your Riding skill at a reasonably high level (40-50), you can also try using a horse instead of speed potions, but you're going to have a hard time in Kur if you can't calm your horse during attacks. The potions are a good backup solution. Even though they won't activate while you are in combat, they can get you to a safe place quicker which matters in the cold. | ||
+ | |||
+ | ==== Preparation ==== | ||
To Do This Run: | To Do This Run: | ||
- | * 2 Bottles of Water | ||
* 3 Agonizing Speed Potions | * 3 Agonizing Speed Potions | ||
+ | * 1 Basic Campfire | ||
* 1 Oak/ | * 1 Oak/ | ||
+ | * 2 Bottles of Water | ||
* Have experienced Kur at least once by following the [[kurmountains# | * Have experienced Kur at least once by following the [[kurmountains# | ||
If done quickly enough, you will not need to use Bottles of Water in the Desert regions nor Body Heat items or buffs in Kur Mountain. In order to do it quickly you will either need Agonizing Speed potions, Bleeding Speed potions, Psychology (or other skill) Out-of-Combat Sprint speed buffs, or some combination of all of these. I would say the minimum Sprint speed to do the run safely would be +7, which you can get from Agonizing Speed alone. If you are doing the 8 hour versions of Ice Fishing which you can get to pretty easily from giving Sausages to Ukorga and scrolling to the bottom of his Training tab, you should already be getting enough daily Perch. (Farming for Fire Dust and Nightmare Flesh for all of this is another story, however) | If done quickly enough, you will not need to use Bottles of Water in the Desert regions nor Body Heat items or buffs in Kur Mountain. In order to do it quickly you will either need Agonizing Speed potions, Bleeding Speed potions, Psychology (or other skill) Out-of-Combat Sprint speed buffs, or some combination of all of these. I would say the minimum Sprint speed to do the run safely would be +7, which you can get from Agonizing Speed alone. If you are doing the 8 hour versions of Ice Fishing which you can get to pretty easily from giving Sausages to Ukorga and scrolling to the bottom of his Training tab, you should already be getting enough daily Perch. (Farming for Fire Dust and Nightmare Flesh for all of this is another story, however) | ||
- | For your first time run, I would recommend planning to stop in each town/NPC area, which means you should do the run with 3 Agonizing Speed potions in your inventory, | + | For your first time run, I would recommend planning to stop in each town/NPC area, which means you should do the run with 3 Agonizing Speed potions in your inventory, |
==== Casino/Rahu ==== | ==== Casino/Rahu ==== | ||
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==== Ilmari ==== | ==== Ilmari ==== | ||
{{: | {{: | ||
- | Once in the Ilmari desert, you will be in the north, in about the middle of the map. You will immediately start dying of thirst, so be sure to stay hydrated. In actuality, you were probably losing Hydration even in Rahu, you will see it as a bar slowly dropping just under your health and mana. Just south of you is an oasis or water source that you can run straight to. If you have an Empty Bottle you can fill up here if you want. Stay on this south path to avoid the Manicores on the other side of the hill. Keep tapping your Tab (or select Next Enemy) key to see if any Drakes are hiding under the sand as you make your way mostly south, toward the center of the map and then east toward | + | Once in the Ilmari desert, you will be in the north, in about the middle of the map. You will immediately start dying of thirst, so be sure to stay hydrated. In actuality, you were probably losing Hydration even in Rahu, you will see it as a bar slowly dropping just under your health and mana. Just south of you is an oasis or water source that you can run straight to. If you have an Empty Bottle you can fill up here if you want. Stay on this south path to avoid the Manicores on the other side of the hill. Keep tapping your Tab (or select Next Enemy) key to see if any Drakes are hiding under the sand as you make your way mostly south, toward the center of the map and then east toward |
Optionally, you can go west straight out of the portal from Rahu and then head south, but this does not provide an oasis for water and there are more Grimalkin (cats) and Drakes on this side, sometimes. At around level 45-50, you'll be able to take these cats that you see in this zone pretty easily, but for your first run I would just ignore them, because you want to take advantage of the speed potion while it is still up and if you die, you lose it. | Optionally, you can go west straight out of the portal from Rahu and then head south, but this does not provide an oasis for water and there are more Grimalkin (cats) and Drakes on this side, sometimes. At around level 45-50, you'll be able to take these cats that you see in this zone pretty easily, but for your first run I would just ignore them, because you want to take advantage of the speed potion while it is still up and if you die, you lose it. | ||
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One thing to note is that while you can also get Cactus Juice to drink or craft with here in Ilmari, they are often surrounded by or next to Drakes, and sometimes they just pop in with little warning, so be careful about which cacti you approach. Keep hitting tab or looking for nearby enemies. | One thing to note is that while you can also get Cactus Juice to drink or craft with here in Ilmari, they are often surrounded by or next to Drakes, and sometimes they just pop in with little warning, so be careful about which cacti you approach. Keep hitting tab or looking for nearby enemies. | ||
- | {{ : | + | {{ : |
- | While in Almuna | + | While in Amulna |
Lastly, if you have enough Goblinese now, Urzab will talk to you at level 35 and offer training in high level Surveying and Mining skills at 50. You'll need various levels of Favor with him to get access to them. | Lastly, if you have enough Goblinese now, Urzab will talk to you at level 35 and offer training in high level Surveying and Mining skills at 50. You'll need various levels of Favor with him to get access to them. | ||
- | When finished, take another potion and head out the south exit of Almuna | + | When finished, take another potion and head out the south exit of Amulna |
==== Kur Mountains ==== | ==== Kur Mountains ==== | ||
- | {{: | + | Please note some things have changed now that there is a new zone. Kur is now in the middle/west part of the zone. |
+ | |||
+ | {{: | ||
- | If you don't know how campfires work, you basically click on it and load up a piece of wood. It can be anything, Oak, Maple, Cedar, whatever. If there' | + | The biggest obstacle for this is going to be the huge crevasse in the land where the Yeti's home cave is, as well as all the Yetis around the area, some of which can and will stun you. You can try your best to go to the north to get around it, or you could head south-southwest from the portal and even go temporarily to Syndra' |
- | While at the campfire, | + | If you don't know how campfires |
- | From here, to get to the outpost is actually pretty easy. You'll want to head mostly west, skirting the edge of the cliffs | + | You'll want to head mostly west, skirting the edge of the southern crevasse |
The Work Order board in Kur is in the building with Laura Neth, Ukorga, and Landri the Cold. Food orders can be turned in with Laura herself. Gurki, in the other building, offers some storage space if you keep rare and legendary yellow eleven necklaces that you've found for her, along with Laura (food), and Ukorga (anything). The building with Gurki in it also has Council Storage. | The Work Order board in Kur is in the building with Laura Neth, Ukorga, and Landri the Cold. Food orders can be turned in with Laura herself. Gurki, in the other building, offers some storage space if you keep rare and legendary yellow eleven necklaces that you've found for her, along with Laura (food), and Ukorga (anything). The building with Gurki in it also has Council Storage. | ||
- | Since Ice Fishing for Perch is a pretty important part of this run, I'll explain an optional jaunt you can do to the SW of the outpost where you'll see a frozen | + | Since Ice Fishing for Perch is a pretty important part of this run, I'll explain an optional jaunt you can do to the SW of the outpost where you'll see a few frozen |
- | From Kur Tower or Kur Outpost on the overworld, you can simply | + | From Kur Tower or Kur Outpost on the overworld, you can simply drown or die and respawn to get back to the start of Kur Mountains and the portal to Eltibule. |
==== Eltibule ==== | ==== Eltibule ==== |
workorderrun.1657050300.txt.gz · Last modified: 2023/09/27 19:21 (external edit)