topten
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topten [2024/01/18 15:59] – unhandled | topten [2025/04/16 15:44] (current) – [Okay I Lied, There Are More Than Ten Things To Know] unhandled | ||
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For those of you who don't want to read the whole guide, I've tried to put the most important things down that were completely "I wish I would have known this sooner" | For those of you who don't want to read the whole guide, I've tried to put the most important things down that were completely "I wish I would have known this sooner" | ||
- You can right-click and select [[anagogeisland# | - You can right-click and select [[anagogeisland# | ||
- | - The people/ | + | - The people/ |
- Once you have about 6-10k in councils saved up, ask for a high level Tailor to create you some Cargo Gear WITHOUT pockets. Or join a guild and ask your guild' | - Once you have about 6-10k in councils saved up, ask for a high level Tailor to create you some Cargo Gear WITHOUT pockets. Or join a guild and ask your guild' | ||
- You need to level up your Death skill by dying in unique ways early on in the game. Yes, you read that correctly. If you are one of the main races and not an animal or Fae, you need to die a lot early on to get your Death XP high enough to use a very powerful mechanic in the game. **Enter The Light** can be used to portal to Serbule or Rahu every 8 hours. I often recommend using it at the start and end of every gaming session to position yourself what you are doing that gaming session or for the next time you log in. When your skill in Death reaches level 10, you can use portals in the Death Zone to go straight to Serbule or Rahu once every 8 hours. Words of Power or drinking Fuel Oil can be used to give you instant deaths or to otherwise make going here easier. Regular Iocaine Powder (not Practice) kills you and is also fine to use. Both portals have a separate 8 hour cooldown. You can also buy a Gemstone Hammer and a few other useful items in the Death Zone if you need them. | - You need to level up your Death skill by dying in unique ways early on in the game. Yes, you read that correctly. If you are one of the main races and not an animal or Fae, you need to die a lot early on to get your Death XP high enough to use a very powerful mechanic in the game. **Enter The Light** can be used to portal to Serbule or Rahu every 8 hours. I often recommend using it at the start and end of every gaming session to position yourself what you are doing that gaming session or for the next time you log in. When your skill in Death reaches level 10, you can use portals in the Death Zone to go straight to Serbule or Rahu once every 8 hours. Words of Power or drinking Fuel Oil can be used to give you instant deaths or to otherwise make going here easier. Regular Iocaine Powder (not Practice) kills you and is also fine to use. Both portals have a separate 8 hour cooldown. You can also buy a Gemstone Hammer and a few other useful items in the Death Zone if you need them. | ||
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- You absolutely need to get a set of no-level-requirement pocketed Tailor gear with at least +20 or more inventory slots on it. If you have to buy it in the player vendor stalls or join a guild or do favors outside of the game, you simply need a set of this gear in order to seriously play the game, otherwise most of your time will be spent just ferrying items or you will have to store your buff items mostly in your base instead of on your person. Just join a guild and ask for +inventory space gear now. Any guild should be happy to do it for new players. If not, beg in General chat if someone will craft you some with your specific combat skills for 18-22k councils or so, or maybe 10-12k for a non-specific cargo set. Yes, I know I said this in the top ten above, but I'm reiterating it here because new players don't often realize the power of cargo gear sets. The longer you can stay out fighting, the faster you can level and if you are having to do inventory stops often, you're not leveling. With solid and consistent dedicated play, you should be able to make level 40 in two combat skills in under 20 hours of play time. | - You absolutely need to get a set of no-level-requirement pocketed Tailor gear with at least +20 or more inventory slots on it. If you have to buy it in the player vendor stalls or join a guild or do favors outside of the game, you simply need a set of this gear in order to seriously play the game, otherwise most of your time will be spent just ferrying items or you will have to store your buff items mostly in your base instead of on your person. Just join a guild and ask for +inventory space gear now. Any guild should be happy to do it for new players. If not, beg in General chat if someone will craft you some with your specific combat skills for 18-22k councils or so, or maybe 10-12k for a non-specific cargo set. Yes, I know I said this in the top ten above, but I'm reiterating it here because new players don't often realize the power of cargo gear sets. The longer you can stay out fighting, the faster you can level and if you are having to do inventory stops often, you're not leveling. With solid and consistent dedicated play, you should be able to make level 40 in two combat skills in under 20 hours of play time. | ||
+ | - The Riding skill is very important as an early level traversal ability. Consider getting it early on if possible in Eltibule by heading to Hogan' | ||
- You can run from Rahu to the Ilmari Desert Portal somewhat safely by hugging the northern border of the map. You will still run into Evil Beggars sometimes just outside of Rahu on your way to the Rahu desert entrance, but they can be handled pretty safely at level 40 and avoided safely at earlier levels, too. Once in Ilmari (you' | - You can run from Rahu to the Ilmari Desert Portal somewhat safely by hugging the northern border of the map. You will still run into Evil Beggars sometimes just outside of Rahu on your way to the Rahu desert entrance, but they can be handled pretty safely at level 40 and avoided safely at earlier levels, too. Once in Ilmari (you' | ||
- | - You are going to get overwhelmed by everything you can do when you first get past the newbie island. After the newbie island, the game really opens up super wide and you get overloaded with loot and quests and NPC favors and possible skills very easily. This can lead to " | + | - You are going to get overwhelmed by everything you can do when you first get past the newbie island. After the newbie island, the game really opens up super wide and you get overloaded with loot and quests and NPC favors and possible skills very easily. This can lead to " |
- | - Focus on increasing Favor with the NPCs that give you inventory space in Serbule. While this seems like a repeat of the point in the top ten list, I will get into specifics here. The two most important and easiest NPCs to get Favor with first are Joeh and Marna for their inventory space. Marna will take your skins and Joeh will take sausages, both can be made or obtained from killing Pigs around Serbule. Fainor in the inn has the recipe for Sausages and it's pretty easy to get to the point of making them. | + | - Focus on increasing Favor with the NPCs that give you inventory space in Serbule. While this seems like a repeat of the point in the top ten list, I will get into specifics here. The two most important and easiest NPCs to get Favor with first are Joeh and Marna for their inventory space. Marna will take your skins and Joeh will take sausages, both can be made or obtained from killing Pigs around Serbule. Fainor in the inn has the recipe for Sausages |
- | - Focus on only two major combat skills that you like after level 30. You can mix and match and play around with different combat skills, but if you are still doing this at level 40, you're only hurting yourself, in my honest opinion. You should know by level 25 or at most level 30 if you like a skill enough to take it to level 80+ | + | - Focus on only two major combat skills that you like after level 40. You can mix and match and play around with different combat skills, but if you are still doing this at level 60, you're only hurting yourself, in my honest opinion. You should know by level 35 or at most level 50 if you like a skill enough to take it to level 80+. |
- | - I picked only three major " | + | - I picked only three major " |
- | - NPCs will run out of gold, it has nothing to do with other players getting the vendor' | + | - NPCs will run out of gold, it has nothing to do with other players getting the vendor' |
- Flia in Serbule will trade an Aquamarine gem for a Tuft of Fur and a Beak. You can get Tuft of Fur from the wolves in Kur and you can buy Beak from Way in the Mushroom Cave. Both can then be Bartered with Flia when she is at Best Friends (or Like Family?) Favor level for the gem. This makes Aquamarines and Rubywalls two of the best crafting gems for Work Orders and early gear if you aren't going to focus on Surveying. Bartering with Flia is an easy way to get a decent number of these gems without having to Survey. She also trades an Ancient Gold Coin for an art piece called " | - Flia in Serbule will trade an Aquamarine gem for a Tuft of Fur and a Beak. You can get Tuft of Fur from the wolves in Kur and you can buy Beak from Way in the Mushroom Cave. Both can then be Bartered with Flia when she is at Best Friends (or Like Family?) Favor level for the gem. This makes Aquamarines and Rubywalls two of the best crafting gems for Work Orders and early gear if you aren't going to focus on Surveying. Bartering with Flia is an easy way to get a decent number of these gems without having to Survey. She also trades an Ancient Gold Coin for an art piece called " | ||
- You can obtain easy Favor with Nightshade in Kur using Heartshrooms by converting them to Gur-Hortas in Sun Vale. Heartshrooms can be farmed in the Mushroom Cave early on. Store them and you can later turn them into Gur Hortas via bartering at Sun Vale with Yagreet. Enchanted Holly Seeds can also be bartered for them which is important for Toolcrafting and Druids. | - You can obtain easy Favor with Nightshade in Kur using Heartshrooms by converting them to Gur-Hortas in Sun Vale. Heartshrooms can be farmed in the Mushroom Cave early on. Store them and you can later turn them into Gur Hortas via bartering at Sun Vale with Yagreet. Enchanted Holly Seeds can also be bartered for them which is important for Toolcrafting and Druids. | ||
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- Once your Industry skill is high enough, you can " | - Once your Industry skill is high enough, you can " | ||
- Speaking of renting shop spaces, have you ever wondered how so many high level players have their shops for so long? The trick is to pay the 20k to get Retail Management on an alt and then bring that alt or log into it while the Poetry Jam is running. You will get drunk, sure, but your alt can then get the Savvy Shopkeeper buff, which HALVES the cost of running a shop. Most players are going to hate me for explaining this, but it's important that you know about it. Then, you only need to log on as your alt every day to re-up the cost of the vendor stall and for like 1k-3k per day you can keep your shop going. Just be sure that you are selling enough loot and items that you can cover the cost of running the stall. | - Speaking of renting shop spaces, have you ever wondered how so many high level players have their shops for so long? The trick is to pay the 20k to get Retail Management on an alt and then bring that alt or log into it while the Poetry Jam is running. You will get drunk, sure, but your alt can then get the Savvy Shopkeeper buff, which HALVES the cost of running a shop. Most players are going to hate me for explaining this, but it's important that you know about it. Then, you only need to log on as your alt every day to re-up the cost of the vendor stall and for like 1k-3k per day you can keep your shop going. Just be sure that you are selling enough loot and items that you can cover the cost of running the stall. | ||
- | - Once you get into Brewing, for the love of everything holy, please do not make the same mistake I did and craft with hard liquor barrels or beer barrels to level. You simply will never have enough Barley to level the skill up at any reasonable speed this way. The "one glass" skills are the only serious way to level Brewing as of right now and you will be wasting your time doing anything else. Also, don't level Brewing, just don't even bother with it till you are end game and have stacks of items for it. It will drain your money and requires tons of Gardening. | ||
- The Teleportation Skill " | - The Teleportation Skill " | ||
- There are two NPCs that give quests for free loot. One is Pennoc in Serbule, who gives " | - There are two NPCs that give quests for free loot. One is Pennoc in Serbule, who gives " | ||
- One important thing I've noticed in this game is sometimes you need to type and repeat the same or similar commands like / | - One important thing I've noticed in this game is sometimes you need to type and repeat the same or similar commands like / | ||
+ | - Once you get into Brewing, for the love of everything holy, please do not make the same mistake I did and craft with hard liquor barrels or beer barrels to level. You simply will never have enough Barley to level the skill up at any reasonable speed this way. The "one glass" skills are the only serious way to level Brewing as of right now and you will be wasting your time doing anything else. Also, don't level Brewing unless you know what you are doing. Just don't even bother with it till you are end game and have stacks of items for it. It will drain your money and requires tons of Gardening. It's not a skill for newbies. | ||
+ | |||
==== Other simple but important things to know from other players ==== | ==== Other simple but important things to know from other players ==== |
topten.1705593599.txt.gz · Last modified: 2024/01/18 15:59 by unhandled