topten
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| topten [2026/02/02 04:37] – [Original Top Ten Items to Know] unhandled | topten [2026/02/02 04:39] (current) – [Original Top Ten Items to Know] unhandled | ||
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| - **Change Keybinds** Go through settings and keybinds under Graphics settings. To reduce graphics lag during large events, go to **Settings** then **GUI** and uncheck the **Show Combat Numbers** option there. This is a nigh-mandatory setting to change for when zone events are taking place (large numbers of players). While there, also turn on **Always Show Interactable** so you can see everything on the ground while playing. To make Gardening and Looting very much easier, you are going to want to go to **Settings** then **Keys** and change **Select Next Non-Combatant** to a key. Then set **Use Selected** and set it to another key. Be sure to adjust your camera while Gardening to look straight down on your plants only. In the Casino, watch out for wandering Cows that may steal your focus while rotating through your plants using these two keys or you'll replace empty bottles with Milk. Also there are key binds that you can use to auto loot, auto butcher, auto skin, and auto bury corpses. You can bind every part of pathology/ | - **Change Keybinds** Go through settings and keybinds under Graphics settings. To reduce graphics lag during large events, go to **Settings** then **GUI** and uncheck the **Show Combat Numbers** option there. This is a nigh-mandatory setting to change for when zone events are taking place (large numbers of players). While there, also turn on **Always Show Interactable** so you can see everything on the ground while playing. To make Gardening and Looting very much easier, you are going to want to go to **Settings** then **Keys** and change **Select Next Non-Combatant** to a key. Then set **Use Selected** and set it to another key. Be sure to adjust your camera while Gardening to look straight down on your plants only. In the Casino, watch out for wandering Cows that may steal your focus while rotating through your plants using these two keys or you'll replace empty bottles with Milk. Also there are key binds that you can use to auto loot, auto butcher, auto skin, and auto bury corpses. You can bind every part of pathology/ | ||
| - **Travel Fast** Speed potions are learned from **Ignite the Fire in Your Legs** sold by Yetta in Eltibule. These are early Alchemy recipes that only require a few relatively easy items to make: a Bottle of Water, Fire Dust, Clownfish Fillet or Perch Fillet, and Sugar. They are imperative when doing Surveying for fast surveys and maintain their importance in the mid to late game as well. Horses, or more specifically the Riding skill, can be learned by paying money or doing a quest with an Elf in Hogan' | - **Travel Fast** Speed potions are learned from **Ignite the Fire in Your Legs** sold by Yetta in Eltibule. These are early Alchemy recipes that only require a few relatively easy items to make: a Bottle of Water, Fire Dust, Clownfish Fillet or Perch Fillet, and Sugar. They are imperative when doing Surveying for fast surveys and maintain their importance in the mid to late game as well. Horses, or more specifically the Riding skill, can be learned by paying money or doing a quest with an Elf in Hogan' | ||
| - | - **Get Crafting Gems** You can use Rubywall Crystals in your crafting recipes for armor and weapons. In fact, you'll almost certainly need to use them in your crafting recipes if you are doing a bunch of Work Orders. They are great for making gear without combat level requirements, | + | - **Get Crafting Gems** You can use Rubywall Crystals in your crafting recipes for armor and weapons. In fact, you'll almost certainly need to use them in your crafting recipes if you are doing a bunch of Work Orders. They are great for making gear without combat level requirements, |
| - **Complete Work Orders** While the early Work Orders may seem like a complete waste of time and resources (especially all the Oak Wood recipes), it is essential that you level your Industry skill to handle the later Work Orders as these can eventually become the primary way you can make money from your crafting skills. They are great for cost justifying the leveling you are going to be doing just to level these skills anyway as well. I've heard all sorts of comments from players that say they never do Work Orders and I disagree that completely forgoing Work Orders is the proper route to play the game. There is one exception to this, however, and that is if you NEVER do crafting whatsoever in any MMORPG you play. If you never plan on being any sort of crafter, then maybe that's viable, but if you are going to do any form of crafting, you might as well do Work Orders for what you are crafting. Not only do high level work orders get you some of the best money gains in the game (especially late game) but they also train you. I personally love crafting in the game and love how each of the different combat/ | - **Complete Work Orders** While the early Work Orders may seem like a complete waste of time and resources (especially all the Oak Wood recipes), it is essential that you level your Industry skill to handle the later Work Orders as these can eventually become the primary way you can make money from your crafting skills. They are great for cost justifying the leveling you are going to be doing just to level these skills anyway as well. I've heard all sorts of comments from players that say they never do Work Orders and I disagree that completely forgoing Work Orders is the proper route to play the game. There is one exception to this, however, and that is if you NEVER do crafting whatsoever in any MMORPG you play. If you never plan on being any sort of crafter, then maybe that's viable, but if you are going to do any form of crafting, you might as well do Work Orders for what you are crafting. Not only do high level work orders get you some of the best money gains in the game (especially late game) but they also train you. I personally love crafting in the game and love how each of the different combat/ | ||
topten.txt · Last modified: by unhandled
