skills
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skills [2025/04/02 22:15] – [Getting your first two skills to level 50 quick] unhandled | skills [2025/04/10 03:47] (current) – [Power Leveling] unhandled | ||
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====Getting your first two skills to level 50 quick==== | ====Getting your first two skills to level 50 quick==== | ||
- | Professor Cat created an **excellent** video for those of you that want a quick guide towards [[https:// | + | Professor Cat created an **excellent** video for those of you that want a quick guide towards [[https:// |
My only major recommendation separate from the actions he does here is that if you are a brand new player you should stop after getting Psychology on the island and definitely enjoy the other quests and things on tutorial island using Sword or Unarmed instead of heading straight to Serbule keep to get Fire Magic if this is your first character. He rushes the " | My only major recommendation separate from the actions he does here is that if you are a brand new player you should stop after getting Psychology on the island and definitely enjoy the other quests and things on tutorial island using Sword or Unarmed instead of heading straight to Serbule keep to get Fire Magic if this is your first character. He rushes the " | ||
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I think probably the thing that is the best about this specific guide, however, is that he intentionally goes to locations that are very good locations for leveling Fire Magic and aside from Serbule Crypt and the Goblin Dungeon, all of the other combat locations he goes to are actually not super frequented by other players, meaning it's easy to farm those locations. In particular, the Ranalon Lake area, Serbule Sewers, and Carpal Tunnels are locations where you won't often see other players or have to compete for kills. Same goes for the Yeti Cave area he goes to near the end of his combat skills run, that's an area that only ever really sees a few groups doing their Daily Runs. | I think probably the thing that is the best about this specific guide, however, is that he intentionally goes to locations that are very good locations for leveling Fire Magic and aside from Serbule Crypt and the Goblin Dungeon, all of the other combat locations he goes to are actually not super frequented by other players, meaning it's easy to farm those locations. In particular, the Ranalon Lake area, Serbule Sewers, and Carpal Tunnels are locations where you won't often see other players or have to compete for kills. Same goes for the Yeti Cave area he goes to near the end of his combat skills run, that's an area that only ever really sees a few groups doing their Daily Runs. | ||
- | So why is this guide important? Professor Cat gets two combat skills to level 50 within only 16 hours of gameplay. While most players are going to do this much slower and likely over the course of their first week or two, the point of the video is to show players that the first 40 levels of combat skills are really quite easy to get. Many of the complaints on Steam are about the economy and requirement to use the Favor system to progress in the game, but the reality is, you can level up combat skills really easy, so yeah, the other parts of the game are where it gets hard. | + | So why is this guide important? Professor Cat gets two combat skills to level 50 within only 16 hours of gameplay. With level 50 in two combat skills you can do pretty much anything in the game except end game content. While most players are going to do this much slower and likely over the course of their first week or two, the point of the video is to show players that the first 50 levels of combat skills are really quite easy to get. Many of the complaints on Steam are about the economy and requirement to use the Favor system to progress in the game, but the reality is, you can level up combat skills really easy, so yeah, the other parts of the game are where it gets hard. |
And some of us **like** that the game is designed this way. You can quickly get your toes wet into any two combat skills, but if you want to really focus down and get those skills to max level, you gotta start using the Favor system, you gotta get into crafting, you need to start exploring what all the game has to offer. Unlike typical MMOs where you grind the same enemies for days, the " | And some of us **like** that the game is designed this way. You can quickly get your toes wet into any two combat skills, but if you want to really focus down and get those skills to max level, you gotta start using the Favor system, you gotta get into crafting, you need to start exploring what all the game has to offer. Unlike typical MMOs where you grind the same enemies for days, the " | ||
- | After grinding four combat skills to level 90+ and playing over several years I sat down one day and just decided I wanted to see what Spider was all about. There was a patch that had made it so Spiders could use Battle Chemistry, so I figured I'd give it a shot. Because of synergy levels I was already at like level 15 in Spider and level 40ish in Battle Chemistry, so I went for it. Within two weeks of causal play, I had both skills to level 80. That's the importance of doing all the other Favor grinding with the NPCs, you can essentially unlock faster pathways to learn new skills if you want. Very few of the people playing this game stick with just two combat skills, everyone always has another build they want to try out and level on the side. Maybe one day you'll like that side build so much you make it your main build. Unlike other MMOs that either flat out do not let you try other skills, Project Gorgon does. That said, remember that some skills are definitely " | ||
- | Project Gorgon really is a different kind of game, and some of us like it that way. | + | After grinding four combat skills to level 90+ and playing over several years I sat down one day and just decided I wanted to see what Spider was all about. There was a patch that had made it so Spiders could use Battle Chemistry, so I figured I'd give it a shot. Because of synergy levels I was already at like level 15 in Spider and level 40ish in Battle Chemistry, so I went for it. In under two weeks of causal play (4 hours during the week, maybe 8 hours on the weekends), I had both skills to level 80+. |
+ | |||
+ | That's the importance of doing all the other Favor grinding with the NPCs, you can essentially unlock faster pathways to learn new skills if you want. Very few of the people playing this game stick with just two combat skills, everyone always has another build they want to try out and level on the side. Maybe one day you'll like that side build so much you make it your main build. Unlike other MMOs that either flat out do not let you try other skills, Project Gorgon does. That said, remember that some skills are definitely " | ||
+ | |||
+ | Project Gorgon really is a different kind of game, and some of us like it that way. Play the demo first. If you don't like that there are other systems other than just combat in the game, don't buy it, you'll be disappointed. | ||
+ | ====Power Leveling==== | ||
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+ | Professor Cat created a follow up guide to his other video [[https:// | ||
=== Credits === | === Credits === | ||
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* https:// | * https:// | ||
* https:// | * https:// | ||
+ | * https:// | ||
===== Sword ===== | ===== Sword ===== | ||
skills.1743632159.txt.gz · Last modified: 2025/04/02 22:15 by unhandled